Add readme, license

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Vlasislav Kashin
2025-07-13 19:25:17 +03:00
parent 9c67b42e9c
commit 71d2562d83
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/target /target
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{
"java.configuration.updateBuildConfiguration": "interactive"
}

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# libphonenumber-rust
[![Crates.io](https://img.shields.io/crates/v/rlibphonenumber.svg)](https://crates.io/crates/rlibphonenumber)
[![Docs.rs](https://docs.rs/phonenumber/badge.svg)](https://docs.rs/rlibphonenumber)
[![License](https://img.shields.io/badge/license-Apache--2.0-blue.svg)](https://opensource.org/licenses/Apache-2.0)
A Rust port of Google's comprehensive library for parsing, formatting, and validating international phone numbers.
## Overview
This library is a new adaptation of Google's `libphonenumber` for Rust. Its primary goal is to provide a powerful and efficient tool for handling phone numbers, with a structure that is intuitively close to the original C++ version.
You might be aware of an existing Rust implementation of `libphonenumber`. However, its maintenance has slowed, and I believe that a fresh start is the best path forward. This project aims to deliver a more direct and familiar port for developers acquainted with the C++ or Java versions of the original library.
This library gives you access to a wide range of functionalities, including:
* Parsing and formatting phone numbers.
* Validating phone numbers for all regions of the world.
* Determining the number type (e.g., Mobile, Fixed-line, Toll-free).
* Providing example numbers for every country.
## Current Status
The project is currently in its initial phase of development. The core functionalities are being ported module by module to ensure quality and consistency.
### Implemented:
* **PhoneNumberUtil:** The main utility for all phone number operations, such as parsing, formatting, and validation (Passes original tests).
### Future Plans:
The roadmap includes porting the following key components:
* **AsYouTypeFormatter:** To format phone numbers as they are being typed.
* **PhoneNumberOfflineGeocoder:** To provide geographical information for a phone number.
* **PhoneNumberToCarrierMapper:** To identify the carrier associated with a phone number.
## Installation
Add this to your `Cargo.toml`:
```toml
[dependencies]
rlibphonenumber = "0.1.0" # Replace with the actual version
```
## Getting Started
Here is a basic example of how to parse and format a phone number:
```rust
use rlibphonenumber::{enums::PhoneNumberFormat, PHONE_NUMBER_UTIL};
fn main() {
let number_to_parse = "+14155552671";
let default_region = "US";
match PHONE_NUMBER_UTIL.parse(number_to_parse, default_region) {
Ok(number) => {
println!("Parsed number: {:?}", number);
let formatted_number = PHONE_NUMBER_UTIL.format(&number, PhoneNumberFormat::International).unwrap();
println!("International format: {}", formatted_number);
let is_valid = PHONE_NUMBER_UTIL.is_valid_number(&number).unwrap();
println!("Is the number valid? {}", is_valid);
}
Err(e) => {
println!("Error parsing number: {:?}", e);
}
}
}
```
## For Contributors
Contributions are **highly** welcome! Whether you are fixing a bug, improving documentation, or helping to port a new module, your help is appreciated.
### Code Generation
To maintain consistency with the original library, this project uses pre-compiled metadata. If you need to regenerate the metadata, for instance, after updating the `PhoneNumberMetadata.xml` file, you can use the provided tools.
The `tools` directory contains a rewritten Rust-based code generator for the C++ pre-compiled metadata.
To run the code generation process, simply execute the following script:
```sh
./tools/scripts/generate_metadata.sh
```
This script will:
1. Build the Java-based tool that converts the XML metadata to a Rust-compatible format.
2. Run the generator for the main metadata and the test metadata.
3. Place the generated `.rs` files into the `src/generated/metadata` directory.
You can skip the Java build step by passing the `--skip-install` flag, which is useful if no changes were made to the generator itself.
```sh
./tools/scripts/generate_metadata.sh --skip-install```
## License
This project is licensed under the Apache License, Version 2.0. Please see the `LICENSE` file for details.